stratless

stratless

stratless
product & ux/ui designer
january 2021 - october 2021

Stratless was an idea for an esports team management platform that would also offer scrimmage organization and in-game performance monitoring features.

The project was halted in late 2021 after team members got new jobs, graduated, and so on.

Market Problems

Our solution: Provide the tools an esports org needs to operate a team…
all in one product. Enter Stratless.

Communication

Response-driven team communication tools that use Discord/game API integrations to ensure players are up-to-date with the latest info.

Scrims

Search hubs for scrims that filter entries to remove any scheduling confusion. Live scrim monitoring (sans gameplay) and results for performance record-keeping.

Management

Easy personnel management for ever-changing rosters with file hosting abilities for tournament forms and travel documents.

Feature Design Spec

co-written with Noah Kim, Kevin John Post, and Tucker Watson in 2021 with the intention of translating most listed features 1:1 into a functional prototype.

Each accordion menu was a design experience goal: they were things we wanted our users to be able to achieve with Stratless.

Wireframe Mockups

These are general wireframes that I produced in 2023 using Figma to reflect most states of our design goals.

In particular, these screens focus on fleshing out parts of the goals of having our managers organize users into roles and teams, use a communication system, schedule calendar events for the team, and coordinate scrims with other teams.

Old Wireframes

The following wireframes were produced in 2021 and have not been visually or functionally refreshed to match the state of the 2023 wireframes. However, they still represent a good amount of Stratless’ ideal feature scope that has not yet been produced with the new wireframe library and updated UX.

Partial FTUE

Pre-Scrim,
Mid-Scrim,
Post-Scrim Stats,
Scrim Invite Screen

Settings

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